The Dread Duckies are first seen floating behind a giant grate in the wall, revealed by light just as Bierce mentions them. 99% Upvoted. The room will begin to spin, and a Clown Gremlin will spawn, beginning to chase the player. Upon entering the Nurses' portal, a silhouette of a Matron can be seen standing on a segway, with sounds of her breathing and heart beating being heard. The Dread Duckies appear as large duck floats made of hard, plastic-like material, with round stubby wings, a jaw with rotten, human teeth, and large hollow eyes of asymmetrical sizes. But still, this is my prediction on him / her / it (Idk the gender). The now frenzied Clown Gremlins wander around the area. Eye Color:

Let's see how well you pay attention to details.

As if on cue, a set of lights trigger as Bierce mentions duckies, revealing large plastic ducks entering a pipe behind bars. They will only activate upon the player coming into close proximity to them (usually after a 0.1 - 3-second delay) and will continue to chase them until they are at a far enough distance.

After passing two traps, they are back in the central area with the carousel. The player can then escape back to the portal.

Genderless

The device duck head is confirmed to be inspired by the evil duck head from ", They may represent anatidaephobia, the fear that somewhere in the world, a duck or goose is watching you, and/or ludilophobia, the fear of toys (similar to the.

As all the Dread duckies in the zone are alive, they block off various entrances, forcing them to follow a set path. So this is simple, we'll fight the Dread Ducky Boss, run for our lives and then get some sweet conversation to, sounds awesome doesn't it!? Unlike the first zone, the Funhouse does not have Clown Cars. Related Pages Welp gonna see it as soon it released near time soon. Once inside, the player has to approach and pick up a hammer, to which a scripted event makes you hit a strength tester, leading to a cage landing on top of you.

|| Official Discord Server: https://discord.gg/fivenightsatfreddys, Press J to jump to the feed. Hostile Their bodies are covered in grime and blemishes, due to floating in sewer water. If the protagonist were to lure them onto dry land into a floor grate room, the Dread Duckies will instinctively go around the grate, though it is unknown if this is a built-in mechanic or a glitch that has yet to be patched. The player must use their Primal Fear power to destroy the Clown Gremlins, and proceed to the next area through the maw of the giant clown cutout. The protagonist then proceeds down the hallway and through the entrance, entering the Sewer.

Vince Livings explained in "Meet the Dark Deception Team" that the reason for that was because they found a new way to animate the jumpscares in the map without creating unnecessary bugs.

Soon after, the player comes across a large, open area, with many booths and a merry-go-round in the center. In this episode of Gunslingers of the Wasteland Vs the Zombies from Mars we are entering the Musem of Professor Quixana's curiosity emporium. This duck ain't your average bath toy...! The dev said chapter 3(Dread Ducky and Clown Gremlins) gonna be harder than Gold Watchers. They make their first appearance in Chapter 3, and are the main enemies of the level "Stranger Sewers", sharing the level with the boss enemy Doom Ducky.

After entering, a Clown Car drifts pass the player, quickly speeding past them into the next region. Upon entering the sewer pools in zone 1, the Dread Duckies will begin to stalk the player. Chapter 3: Retribution (Or simply Chapter 3) is the third chapter of Dark Deception. Average (Normal Mode)Slow (Easy Mode)Stationary (Camouflage) This is a brand new series, which is called send me a game, and the first one out si the new indie game from 2020 june, Gunslingers of the wasteland VS Zombies from Mars, this is gonna be glorious! After speaking to Bierce through the protagonist's eyes, Malak disappears, leaving Doom Ducky to fight them. Dark Deception Chapter 3 Dread Ducky Ending Boss, Published

After a few more twists and turns, the player stops and gets off the cart at the entrance to the Funhouse. An advised method would be to open as many doors as possible to lower your chance of being cornered. Status: Gender: There are several green portals that teleport the player between the first and second floors. Experiment with DeviantArt’s own digital drawing tools. Duckies https://dark-deception-game.fandom.com/wiki/Dread_Duckies?oldid=28005. This duck ain't your average bath toy...! The player is put into a room that is seemingly in the middle of nowhere, described as "surreal" by Bierce. After collecting all the soul shards, Malak appears and begins pursuing the protagonist, taunting them for how the water hinders their speed. Ah yes, one of my favorite Dark Deception characters, there's devlog 5 on glowstick entertainment and fourth level called stranger sewer, I think it's actually been revealed what all the monsters look like?

Find out what other deviants think - about anything at all. Be the first to share what you think! 0 comments. https://dark-deception-game.fandom.com/wiki/Chapter_3:_Retribution?oldid=27547. Don't you get that, meat sack? Though unconfirmed, there may be other potential differences in this zone. The shards are relatively spaced out, with 29 being on the first floor, and 31 being on the second.

Underneath their body is a large hole where two grotesque, shriveled, rotten legs, which the Dread Duckies use to move around.

Sort by. 1 year ago, Category New enemies await you in the next 2 nightmares.

He also warns the protagonist that he will regret giving Bierce the ring piece. Malak appears before the protagonist, comparing their obedience to Bierce with the Doom Ducky's loyalty to him as his pet. They're trying to blend in, eh? We're beeing chased by a for... Kageroh Shadow Corridor The Abyss - Follow the Blue balls! Servants/Guardians This zone has two kinds of traps, the swinging hammer traps, and the jack-in-the-box traps. Continuing on with Kageroh Shadow Corridor! After exiting the purple spinning tent that contains the ring altar, the player is put in a room with several rollercoaster carts, one of which is on the tracks.

They will also be many swirling entrances with some entrances having Clown Gremlin like faces (These, however, are not traps).

They then make one final dash to the portal, avoiding the frenzied Dread Ducky in the middle of the corridor, as well as the Doom Ducky after it tries to bite them after breaking its head through the wall. Afterward, the four Goliath Clowns seen earlier in Act I begin to attack the player. Speed: Artwork. The cart moves downwards, before heading through another set of doors. Their lower jaws appear to be able to rotate open and closed.

The protagonist must then collect the remaining 191 shards in the more expansive zone 2, all while adjusting to their new techniques.

The protagonist tests this ability by scaring the Murder Monkey that was keeping the wall shut, opening it. 1 Official Summary 2 Enemies 3 Levels 4 Plot 4.1 Introduction 4.2 Stranger Sewers 4.3 In-between"Stranger Sewers"and"Crazy Carnevil" 4.4 Crazy Carnevil 4.5 Outro 5 Trivia The 3rd Chapter of Dark Deception! However, they can only respawn should the player look away from one of the real Dread Duckies' spawn spots; however, they will go for unoccupied spots near the player's location that the player isn't looking at, regardless of how close they are from the spot. Frenzy After reaching the portal, the protagonist escapes the sewers. However, if the player is in close proximity to them, they will stand in place and use their long-ranged stun attack by extending their inner mouths towards the player, though the player can snap out of it by mashing the F key multiple times.

Run or die - it's your choice! This power not only allows the protagonist to see the locations of every monster while it's in effect, but also allows him to spot the real Dread Duckies. When the player goes through it, they are placed in a purple tent that contains the ring altar. It should be noted that when the Dread Duckies reset/respawn, they will face in random directions, unlike the fake ones, which will always face in a fixed direction. As the protagonist progresses onward, Bierce remarks about "Watch out for the big one" being written on a wall. Proceded by Inside their mouths is a mechanical spring attached to a smaller, spherical duck head with vertical pupils and several rows of sharp teeth. The Dread Duckies are some of the many enemies in Dark Deception. But still, this is my prediction on him / her / it (Idk the gender).

The only way to find out which ones are alive is by using a red Soul Shard or by using telepathy. Mainly using stealth to their advantage, out of the various large rubber ducks floating in the level, only 6 of them are Dread Duckies. The player begins in a small entrance area, decorated with wall posters.

When one spots you, all other Clown Gremlins of that group of 5 will be aware of your presence as said by a tip, will pursue the player. The walls appear to be swirling, making the player feel trippy. This is a brand new series, which is called send me a game, and the first one out is the new indie game from 2020 june, Gunslingers of the wasteland VS Zombies from Mars, this is gonna be glorious! Malak simply tells Bierce to enjoy her moment, and that it won't last.

It's wise to use Primal Fear when surrounded, as it can get you out of tricky situations.

Dread DuckiesDark Deception character(s) Voicelines. None (Normal)Red (Frenzy) Uncategorized, TagsRandom LastStand dark deception dark deception ending Dark Deception Chapter 3 Dread Ducky Ending Boss Dark Deception Chapter 3 Dread Ducky dark deception chapter 3 gameplay dark deception game dark deception chapter 4 glowstick entertainment dark deception chapter 3 dark deception gameplay dark deception chapter 3 boss dark deception ch3 ending dark deception sewer dark deception final boss dark deception duck boss sewer strangers boss random laststand dark deception dark deception ending dark deception chapter 3 dread ducky ending boss dark deception chapter 3 dread ducky dark deception chapter 3 gameplay dark deception game dark deception chapter 4 glowstick entertainment dark deception chapter 3 dark deception gameplay dark deception chapter 3 boss dark deception ch3 ending dark deception sewer dark deception final boss dark deception duck boss sewer strangers boss. They are confirmed to be one of the only enemies to have a long-range attack. Here is my prediction of what Dread Ducky (well, Dread Duckies) will look like when they go into frenzy mode after the player collects all the Soul Shards.

Wanted to showcase Dark Deception 3 Dread Ducky boss fight, together with the ending and all the juicy dialogue that comes with it.



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