A few tips for using this skill: This skill is good for a physical based necromancer/warfare build with a splash of geo/hydro, for corrosive touch and grasp of the starved, blood rain and bloodstorm. Corpse and mass corpse explosion does physical damage and does not scale from Pyro, it only requires points in pyro to use. This skill is crazy powerful for physical damage dealers, Phys build witch destroys with this. Trust me, I have the save file and have done the final fight at least 10 times, probably more like 15. #5. This spell is the easiest way to kill the Harbinger of Doom, the easiest way to kill Reimond and the other Magister before they cast 'mass shackle of paint' on the blackring members, and it also the easiest way to cheese through anything with some pre-possiopre-positioning, Never used this skill but my god being on the receiving end of this spell was horrifying, Just killed a bunch of enemies and feeling good when I see this spell being cast by one of the last two enemies and it just instantly killed my friend and I (lone wolves) when we were full health and had about half of other magic armour. Much love. Requires Pyrokinectic 1; Requires Necromancer 1; Cost 1 Memory At level 7, with only 4 in Warfare and about 30 in Intelligence it's the hardest-hitting spell I have, and it only costs 1 AP. Idk if its int related. Any pyro book + any necro book. The damage was increased by ×1.5 = 180 ± α

Blood Storm, Grasp of the Starved and Corpse Explosion did ludicrous amounts of damage.

Each trap takes a turn to activate. Late game with Lone Wolf, Fane can hit 100% critical chance carrying the Divine Spark axe, and if you dump points into 2h + Scoundrel your critical damage can climb very high (mine is at 230% at the final fight on last runthrough's save file, and I have only 1 point in Scoundrel). So going back to the corpse explosion example, any fire skillbook and any necro skillbook will make you corpse explosion. When active, trap will explode when a character approaches it. Is there a bug with this spell currently? But recently did my tactician run with my buddy and ran as a Necro mage. But recently did my tactician run with my buddy and ran as a Necro mage. Blows up your target. Each trap takes a turn to activate. (At least one of them must be Source Skills) Crispin will drop a copy after he is defeated in the quest An Existential Crisis. All trademarks are property of their respective owners in the US and other countries. Why does it matter how much Pyro he has? Requires Pyrokinetic 2 Requires Huntsman 2 Costs 2 Memory 3m Explode Radius Range 13m. Requires 2 Memory slots. It should not be used for a typical pyro mage, and it is there for the build path of a necromancer physical damage build. Gosh. Warfare probably what buffed your damage. At this point, it's simply a matter of mopping up random Eternal Angel + Divine Order Archer + Gheist. Explode all corpses around you, dealing physical damage in the area. Corpse Explosion did a helluva a lot of damage, especially on crits. Contributions to Fextralife Wikis are licensed under a, Mass Corpse Explosion - Divinity Original Sin 2, Crispin will drop a copy after he is defeated in the quest, Scales from Intelligence and Warfare with Intelligence providing the most damage boost. Just save/load and check. It can be easier to use Teleportation to bring a corpse to a group of enemies before using Corpse Explosion. scaled warfare, int, scoundrel, and Necro and Pyromancy to about 4 each. Pyrokinetics has a huge synergy with crit, as spells like Meteor Shower, Spontaneous Combustion, Searing Daggers, and (most importantly) Mass Deploy Traps all increase the power of critical hits exponentially. Tarkin sells a necro-source book as you meet him first time - MCE makes swashbuckler achievement in the final battle of Act II much easier! It is absolutely ridiculous. Corpse Explosion did a helluva a lot of damage, especially on crits. rights reserved. Does that do what I think it does?

Loading ... DOS2 Master of Sparks Staff Battlemage - Duration: ... Mass Corpse Explosion never felt so good! Not all skills in each tree are specific to that type of playstyle, especially split tree skills. Same as Grasp of the Starved. Sep 20, 2017 @ 7:19pm Originally posted by Yaldabaoth: You need Corpse Explosion not MASS Corpse Explosion. This causes your melee attacks to create a spark projectile that bounces off the initial target to hit the closest enemy. Explode two random grenades or arrows in the inventories of any enemy in a target circle.

is this some kind of crazy glitch or what?! Gosh. But if you want to do damage quickly, take earth and fire together and let go of an Armageddon ^^ It was always too clumsy for me ... Why Pyrokinetic clear mind? Pyrokinectic Source Pyro-Necro, Source Necro-Pyro, and Source of both. The stats of the summon will depend on the caster's level and summoning ability. Only haste and peace of mind are good, both being level 1 spells. Flaming tongues protect you, immediately attacking approaching enemies. Do both books need to be blanks skill books, or just either spell books already made. Hitting a single target with multi-hit abilities -- which all separately critical for massive crit damage -- creates instances of extreme damage. But you always overload the map very quickly and turn the whole battle into an inferno. Can one shot enemies if done right. Source editor Move page. Obtained by combining any Pyrokinetic Skill book and any Necromancer Skill book. The cooldown of this skill is 2 turns.The cooldown of Corpse Explosion is 4 turns.Rather strange.
Master of Sparks: Target character and surrounding allies receive Sparkmaster status that adds a chance of fiery sparks to melee attacks. Massively powerful end-game, even if your focus is solely on Pyrokinetics to deal damage. should make people crazy. Obtained by combining any Pyrokinetic Skill book and any Necromancer Skill book. Too bad. I keep trying to combine the blank fire and necromancer books together and they aren't making the corpse explosion book. Does this work on player bodies?Cuz I just got the urge to make alone wolf necromancer with his trust undead pet (fane) who magically bleeds fire if no other reason than the lulz (but hoping it combos with unstable) and who's sole purpose is to run up to people, blow up, then be blown up again only to be rezzed for the whole thing to repeat. What level are you, how many points do you have in Pyro, and how many corpses did it take? Corpse explosion also did insane dmg in Diablo 2 lol. Use crafting. Try to use when corpses are grouped on your target. History Report. Enemies will bleed fire when hit. Register! Submit Submit Close. When active, trap will explode when a character approaches it. BEST SKILL TREE, ANYONE THAT SAYS OTHERWISE WILL BE PURGED WITH FIRE! What will happen when I choose to cooperate with sallow man and decide to kill my companions in long term? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. After Mass Deploy Traps (which deals 12-15k damage each, factoring in +40% from Necrofire + Bleed Fire), Lucian/Dallis/Braccus are all rendered unconscious at once. Never got to use Mass Corpse Explosion much. 2) Corpse Explosion = Base Damage × Level Multi × (1 + Warfare × 0.05) Someone asked about this before, and I was also curious, so I tested it myself. In the next 2-part turn, Fane can wipe out Lucian/Dallis/Braccus all at the same time, by going Fireball --> Epidemic of FIre --> Laser Ray --> Meteor Storm (executes SIlent Monk Garreth at this point, +2 AP) --> Bleed Fire --> Mass Deploy Traps. Mass Corpse Explosion. A large amount of gold and useful scrolls from his remain, Join the page discussion Tired of anon posting? this skill will damage allies as well as enemies making it even more extremely situational.

Mass Corpse Explosion: Explode all corpses around you, dealing physical damage in the area: 2 2: 2: 2-- --Blows up your target. Press question mark to learn the rest of the keyboard shortcuts. Damage modifier is 250%. Deploy Mass Traps; Throw 4 explosive traps at target locations. It's my friends save so I can't double check at the moment, but: -We just got our second source point so we're probably around level 12, -I only have one point in pyro (meaning lvl 2 with lone wolf) with maybe a +1 or 2 from gear. To use this skill to it's full potential, grab 2 in aerotheurge for teleport and netherswap. Apart from haste and clear mind this school is really bad, everyone and his mom has fire resistance and aero/hydro/geo/poly offer way more crowd control than this. Seeing things explode in a … Many of the skills in this category deal AoE damage. Corpse Explosion Requirements. However, if you have a source skillbook like say epidemic of fire (Pyro's chain lightning) and you mix that with a basic necro book like raise bloated corpse, you'll get the Mass Corpse Explosion book which will cost source points but will explode ALL corpses in an area. Explodes 1 random Arrow(s) or Grenade(s) on target's inventory.

Corpse Explosion did a helluva a lot of damage, especially on crits. Explode all corpses around you, dealing physical damage in the area, ​​ So they made a magic school that is primarily about dealing damage and then gave 95% of enemies 20-100% resistance to said school. anyone knows if this crits with savage sortilege? Home ; Skills; Mass Corpse Explosion; Edit Toggle Dropdown. It doesn't seem to scale with pyro itself, so you don't need but 1/2 pyro to use it effectively, thus allowing you to spend more points in warfare for a damage boost. New comments cannot be posted and votes cannot be cast, More posts from the DivinityOriginalSin community, Continue browsing in r/DivinityOriginalSin, Subreddit for discussions about Divinity: Original Sin, Divinity Original Sin 2, and other Larian Games, Press J to jump to the feed. Just finished up a playthrough with friends where I played blood mage. at least pyro offers some best offensive buffs and you only need put at most three points into pyro to get them and they don't scale with int, unless im playing builds focus on dot otherwise I'd rather learn damage skills of hydro/aero/geo since 90% of the time you can chain stun enemy to death with frozen/knockdown/stun. Also creates a small fire area beneath each target and ignites surfaces in the area.

Hurl a fiery sphere that will explode, dealing, Explode, creating fire surfaces and dealing. This is using 100% Pyrokinetic abilities. Mass Corpse Explosion. Divinity Original Sin 2 Builds: Occult Flamewielder, Divinity Original Sin 2 Builds: Blood Mage. Submit. Fire is actually nice.

Corpse Explosion = BD × Level × (1 + Warfare × 0.05) Normal Necro skills scales with both INT and Warfare, but Corpse Explosion scales only with Warfare. The damage is noticeably higher than high-cost physical spells like Infect. Reset every point at the mirror, go out in the field, save the game, put one character by any corpse, use Corpse Explosion with different STR, INT, Warfare etc. Español - Latinoamérica (Spanish - Latin America). If target character is carrying grenades or arrows, a random one explodes in their inventory. Mass Corpse Explosion Skillbook will drop from Crispin's body upon successfully defeating him. ---------SPOILERS AHEAD---------------------SPOILERS AHEAD------------------------SPOILERS AHEAD------------------------------ So my Pyromancer Fane can wipe the final boss fight in his first turn (technically two turns, but they're really just one large turn broken into two parts via Time Warp); this is both WITHOUT resetting cooldowns, and WITHOUT using green tea or green tea leaves.


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